The platformer genre, once a mainstay on consoles, may have receded from the limelight among AAA developers in recent years, yet it continues to flourish within the indie scene. A recent standout in this vibrant space is the solo-developed, Terraria-inspired action platformer, SlimeClimb.
Available entirely free-to-play, SlimeClimb invites players to embark on a challenging journey as a humble slime navigating the dense dungeons and caverns of Subterra. The game demands that you leap, bounce, and jump to evade a myriad of obstacles and confront formidable bosses. From sawblades to fiery traps, and not forgetting the menacing boss monsters, the ascent is fraught with peril.
Drawing inspiration from the iconic indie game Super Meatboy, SlimeClimb has been meticulously crafted with mobile gamers in mind, featuring portrait mode-style levels that enhance the mobile gaming experience. The level of polish in this indie project is particularly noteworthy, reflecting the dedication and skill of its solo developer.
In line with current indie game trends, SlimeClimb incorporates a creator mode, allowing players to design and share their own levels. While not a novel feature, it's a valuable addition that promises to enhance the game's longevity and community engagement should it gain traction.
Currently, SlimeClimb is available in open beta on Google Play, with an iOS version set to follow on Testflight. If you're eager to explore the rich potential of indie games on mobile, don't miss our curated list of the top 20 best indie games on mobile, offering a refreshing escape from the typical AAA offerings.