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R.E.P.O.: Guide to Monsters - Kill or Escape Strategies

By AvaApr 12,2025

R.E.P.O.: Guide to Monsters - Kill or Escape Strategies

*R.E.P.O.* has taken the horror gaming scene by storm in 2025, captivating streamers and players alike with its chilling array of monsters. Each creature in the game presents unique challenges and requires specific strategies to overcome. Here's a comprehensive guide on all the monsters you'll encounter in *R.E.P.O.* and how to handle them effectively.

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses little threat, dealing minimal damage. It's easily dispatched since it doesn't fight back, making it one of the least dangerous encounters in the game.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator, known colloquially as the Duck, is harmless unless provoked. For those looking to earn some easy cash, you can kill it by luring it to the extraction zone and crushing it with the piston.

Bang

Threat Level: Medium

Named aptly, the Bang is an explosive entity that rushes towards you upon spotting or being attacked, detonating on impact. You can mitigate its threat by picking it up and tossing it into water, lava, or acid. Clever players can also use Bangs to damage other monsters.

Bowtie

Threat Level: Low

Bowties scream upon detecting players, temporarily hindering your movement and pushing you back. Although the scream itself isn't harmful, it can lead to secondary damage by pushing you into hazardous objects. Fortunately, Bowties are slow and defenseless while screaming, making them easy targets if you approach stealthily.

Chef

Threat Level: Medium

The Chef's attacks are predictable; it leaps and slashes with its knives. Dodging its attack causes it to stumble, presenting a perfect opportunity for a counterstrike.

Clown

Threat Level: High

A formidable adversary, the Clown uses a height-adjusting laser beam and a melee charge to attack. Its vulnerability comes post-laser attack when it's momentarily stunned, providing a brief window to attack or escape.

Gnome

Threat Level: Low

Gnomes travel in groups and focus on destroying your loot rather than attacking you directly. They're weak and can be easily eliminated by slamming them into a wall or the floor.

Headman

Threat Level: Low

The Headman, a floating head, becomes aggressive only when illuminated by light. Otherwise, it's relatively harmless and easy to avoid.

Hidden

Threat Level: Medium

The Hidden, appearing as a cloud of black smoke, can stun you and make you drop your items, potentially dragging you towards other enemies. Its elusive nature makes it difficult to kill, so hiding is often the best strategy when you sense its presence.

Huntsman

Threat Level: Medium

Blind but highly reactive to sound, the Huntsman patrols a fixed route and uses a shotgun that can be lethal at close range. It's advisable to avoid confrontation due to its dangerous potential.

Mentalist

Threat Level: Medium

The Mentalist, resembling an alien, creates an anti-gravity field that levitates and then slams down nearby objects and players, which can be deadly. It can teleport, making evasion challenging. However, it's susceptible to melee attacks and can be rescued from its field by other players.

Reaper

Threat Level: Medium

The Reaper is slow and deaf, making it easy to avoid, but it's powerful in combat. Ranged weapons are the best choice for dealing with it safely.

Robe

Threat Level: High

Fast and aggressive, Robe becomes frenzied and speeds up when looked at directly. It has high HP, making combat undesirable. Instead, avoid eye contact and hide until it moves on.

Rugrat

Threat Level: Low

While generally harmless, Rugrat can throw valuable items at you if it spots you. It's best to avoid it, as killing it requires multiple people to lift and smash it against a wall.

Spewer

Threat Level: Medium

The Spewer, resembling a tadpole, chases players and vomits, causing damage to nearby players or items. Shaking it off is the best way to make it retreat, though its vomit can harm other enemies.

Shadow Child

Threat Level: Low

Despite its eerie appearance, the Shadow Child is easily defeated due to its low HP, making it a one-shot kill with most attacks.

Trudge

Threat Level: High

Trudge is slow but deadly, pulling players towards it before delivering a potentially fatal mace strike. Hiding and waiting for it to leave is the safest strategy, as killing it is resource-intensive.

Upscream

Threat Level: Medium

Upscreams move in groups and can grab and throw players, causing damage and stun. They're vulnerable to most attacks, with the tranq gun being particularly effective, allowing you to stun, grab, and slam them into a wall or floor.

With these strategies in mind, you're better equipped to navigate the terrifying world of *R.E.P.O.* For more tips and detailed information on the game, make sure to check out The Escapist.

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