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Tất cả những điều kỳ diệu trong Civilization 7 đã xác nhận cho đến nay (CIV 7)

By BrooklynFeb 27,2025

Tất cả những điều kỳ diệu trong Civilization 7 đã xác nhận cho đến nay (CIV 7)

Công bố những điều kỳ diệu của nền văn minh 7: Hướng dẫn toàn diện

Xây dựng các tòa nhà giúp tăng cường nền văn minh của bạn trong nền văn minh 7, nhưng để thực sự phát triển mạnh, bạn phải khám phá những điều kỳ diệu. Hướng dẫn này chi tiết mọi kỳ quan có sẵn trong Civilization 7, được phân loại theo độ tuổi.

Mục lục

  • Thời đại thời đại kỳ quan
  • Tuổi khám phá kỳ quan
  • Thời đại hiện đại

Văn minh 7 kỳ quan được chia thành các loại tuổi khác nhau, mỗi loại cung cấp những kỳ quan độc đáo.

Thời đại thời kỳ kỳ diệu

WonderEffectPlacement Requirements
Angkor WatIncreased Happiness and Specialist Limit in the City.Adjacent to a River tile.
Colosseum+3 Culture; +2 Happiness to Quarters in the City.Adjacent to a District.
Colossus+3 Gold; +3 Resource Capacity; +1 Economic Attribute point.Coastal tile adjacent to land.
Dur-Sharrukin+5 Science; Functions as a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements.Flat tile.
Emile BellUnique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals; +1 Diplomatic Attribute point.Rough tile.
Gate of All NationsIncreased Gold and Support during Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in the City (including itself).Flat tile.
Ha’among’a Maui+2 Culture; +1 Culture and Food to Fishing Boats in the Settlement; +1 Cultural Attribute point.Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food to Farms in the Settlement; +10% growth rate in all Cities; +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production; +100% yields and HP from pillaging; +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in the City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in the City.Tropical tile.
Nalanda+3 Science; +1 Codex; 2 Codex slots; +1 Scientific Attribute point.Plains tile.
OracleIncreased Culture; additional Culture per Age when gaining Narrative Event rewards.Rough tile.
Petra+2 Gold; +1 Gold and Production per Desert tile in the Settlement.Desert tile.
Pyramid of the Sun+3 Culture; +3 Culture to each Quarter in the Settlement.Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in the City.Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness in the City.Plains tile.
Terracotta Army+2 Production; grants a free Army Commander; +25% Army experience.Grassland tile.
Weiyang Palace+6 Influence.Grassland tile.

Tuổi khám phá kỳ diệu

WonderEffectsPlacement Requirements
Borobudur+3 Happiness; +2 Food and Happiness to Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence; Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness; 3 Relic Slots; +1 Settlement Limit; +4 Happiness to Cities within 7 tiles.Rough tile.
Erdene ZuuIncreased Culture upon creating Cavalry Units (based on unit cost).Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture; +2 Culture and Gold to all Fortification Buildings in the Settlement.Adjacent to a District.
Hale o Keawe+2 Culture; Constructing a Coastal Building grants Culture (50% of cost); 3 Relic Slots.Adjacent to a Coast tile, but not adjacent to Tundra.
House of Wisdom+3 Science; Gains 3 Relics; +2 Science on Great Works; 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold; Increased Resource Capacity; +4 Culture and Gold to adjacent tiles.Tropical Mountain tile.
Notre Dame+4 Happiness; Specialists provide +3 Culture during Celebrations; starts a Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence; +3 Science and +2 Production to all Unique Improvements.Grassland tile.
Shwedagon Zedi Daw+4 Science; +2 Science to Rural tiles with at least 1 Happiness; +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold; +2 Resource Capacity; +2 Gold and Production per Resource assigned to the City.Desert tile.
White TowerIncreased Happiness based on Unique Traditions slotted in the Government.Adjacent to a City Hall.

Thời đại hiện đại

WonderEffectsPlacement Requirements
Brandenburg GateIncreased Production; no Happiness penalty from War Weariness; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold; increased Culture based on Trade Routes with other Civilizations.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness; City gains Population during Celebrations.Adjacent to a Coast tile.
Doi Suthep+4 Influence; +5 Culture and Gold per City-State where you are Suzerain.Rough tile.
Eiffel TowerIncreased Culture and Happiness to Districts in the City.Adjacent to a District.
HermitageIncreased Culture; increased Culture in Cities with slotted Great Works.Tundra tile.
Muzibu Azaala Mpanga+4 Food; +2 Food to all Lake tiles; +2 Culture and Happiness to Lake tiles in the Settlement.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesIncreased Culture and Happiness based on Great Works; increased Happiness in the City; comes with Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyIncreased Happiness; spawns Migrant Units (Civilian Units triggering Growth Events); increased Resource Capacity; increased Gold and Production per Resource assigned to the City.Coastal tile adjacent to land.
Taj MahalTo be determinedTo be determined

Điều này kết thúc những điều kỳ diệu được xác nhận cho nền văn minh 7. Để biết thêm 7 lời khuyên và thông tin về nền văn minh, bao gồm một danh sách tất cả các nhà lãnh đạo được xác nhận, vui lòng tham khảo các nguồn lực bổ sung.

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