CD Projekt RED is intensifying efforts on the eagerly awaited sequel to Cyberpunk 2077, as recent job postings shed light on exciting new developments. A significant revelation is that the sequel will maintain a first-person perspective, dashing hopes of some fans who were eager for a third-person view to see their characters in action.
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A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, with a special focus on weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in the job description strongly suggests that CD Projekt RED is committed to a first-person viewpoint.
Another vacancy, this time for an Encounter Designer, hints at the introduction of the "most realistic crowd system ever seen in games." This innovative system is designed to dynamically respond to player actions, enhancing the immersion by ensuring NPCs interact naturally with their surroundings. The role requires collaboration across teams to create complex scenarios that offer multiple solutions, integrating NPC behaviors, interactive objects, loot points, and environmental storytelling.
Moreover, one of the job listings indicates that multiplayer functionality is under consideration for the sequel, though it's still in the early stages of development.
Cyberpunk 2, codenamed Project Orion, is set to be developed on Unreal Engine 5, which promises state-of-the-art graphics and technological advancements. In related news, a senior quest designer at CD Projekt RED disclosed having voiced some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays tribute to Johnny Silverhand, adding another layer of excitement for gamers across different titles.