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The hitbox in Marvel Rivals is controversial

By MiaJan 19,2025

The hitbox in Marvel Rivals is controversial

Marvel Rivals, the purported "Overwatch killer," has enjoyed a remarkably successful Steam launch, boasting a peak concurrent player count exceeding 444,000 on its first day – a number rivaling the population of Miami. However, this success isn't without its caveats. A significant player complaint centers around optimization issues. Users with graphics cards such as the Nvidia GeForce 3050 report noticeable frame rate drops.

Despite these performance concerns, the game's overwhelmingly positive reception highlights its engaging gameplay. Many players praise Marvel Rivals for its enjoyable experience and fair value. The game's simpler revenue model also receives commendation. Crucially, battle passes in Marvel Rivals do not expire, eliminating the pressure often associated with similar systems in competing titles. This feature alone is cited as a significant factor contributing to the game's positive player perception.

Separately, a concerning issue regarding hit detection has emerged on the game's Reddit. Videos showcasing bizarre hitbox behavior have gone viral, depicting instances where Spider-Man lands hits on Luna Snow from an improbable distance. Other examples show hits registering despite visually missing their target. While some speculate this is due to lag compensation, the core problem appears to be flawed hitbox implementation. Professional players have further demonstrated inconsistencies, noting that aiming slightly right of the crosshair consistently results in hits, while aiming left often fails. This points to broader, potentially game-breaking hitbox problems affecting multiple characters.

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