
Orcs Must Die! Deathtrap, a thrilling strategy roguelike, challenges players to construct formidable defenses against relentless orc hordes. Dive into the latest updates and enhancements for the game!
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Orcs Must Die! Deathtrap Updates
2025
May 3
⚫︎ Robot Entertainment rolled out the “Gnomecoming” update, introducing the Gnome Balloonist for expanded ceiling trap placement, Rift Surges to amplify trap damage, and Kobold Mounds that unleash enemy waves. The update also features a new organic trap, the Orc Eater, and a fresh map, Resort Canal.
Read more: Gnomecoming Update (LIVE NOW) - New Features & Content! (Steam)
April 19
⚫︎ Robot Entertainment hinted at a vibrant, vacation-themed content update for Orcs Must Die! Deathtrap via a social media post captioned “SOUND THE SIRENS!” This “orc-slaughtering vacation package” is slated for release in early May 2025.
Read more: Orcs Must Die! Deathtrap Previews Exciting Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update for Orcs Must Die! Deathtrap has arrived, delivering a magical overhaul with a new War Mage, revamped maps, innovative traps, and a formidable new enemy to test your defenses.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap addresses crashes, refines gameplay, and enhances user experience. It fixes issues with trap placement, game startup, multiplayer stability, and Xbox-specific bugs.
Gameplay improvements include refined Swinging Mace and Molten Gold trap mechanics, corrected stacking for Threads like Giant Morningstar, and enhanced visuals for effects like poison clouds and Freeze Death. Enemy behaviors, including Ghostfang, Kobold Sappers, and AI pathing, have also been balanced.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Major Bug Fixes and Gameplay Enhancements (Official Orcs Must Die! Website)
February 7
⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap introduces gameplay refinements, new mechanics, and bug fixes. The new Rift Barricade trap offers durability and boosts nearby traps at the cost of rune coins.
The Thread system has been revamped, allowing players to reroll or skip Thread choices using rune coins, with costs resetting per mission. Threads have been rebalanced, with buffs, merged options, and the reclassification of “Double Wide” as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls Arrive in Orcs Must Die! Deathtrap Patch 1.0.9 (Official Orcs Must Die! Website)
February 1
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap delivers bug fixes, balance tweaks, and community-driven quality-of-life improvements.
Fixes address crashes, lobby visibility, and ability description errors. Players can now raise difficulty without defeating the final boss, toggle damage numbers in settings, and enjoy improved onboarding for new profiles. Enhanced HUD elements, NPC notifications, and social menu access during mission selection were also added.
Read more: Orcs Must Die! Deathtrap Update Tackles Player Feedback with Barricade Boosts (Official Orcs Must Die! Deathtrap Twitter)
January 28
⚫︎ Post-launch, Orcs Must Die! Deathtrap developers unveiled a roadmap of free content updates, promising new characters, maps, enemies, and gameplay systems.
Read more: Orcs Must Die! Deathtrap to Gain New Maps, Orcs, and War Mages in Post-Launch Plans (Steam)
2024
July 17
⚫︎ Robot Entertainment revealed Orcs Must Die! Deathtrap, a fresh chapter in the beloved tower defense series, set for a 2025 launch. The game blends humor, chaotic trap-based combat, four-player co-op, and roguelite mechanics.
Expect randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, plus dynamic conditions like weather and time-of-day shifts. Players can battle endless orc waves for stacking bonuses or retreat to a hub for permanent upgrades.
Read more: Orcs Must Die! Deathtrap Brings Co-op Chaos and Roguelite Fun in 2025 (Rock Paper Shotgun)