The free-to-play 3v3 shooter Spectre Divide is set to be shut down just six months after its initial launch in September 2024, and mere weeks following its debut on PS5 and Xbox Series X|S. This unfortunate development also marks the closure of its developer, Mountaintop Studios.
Mountaintop CEO Nate Mitchell confirmed the news via a statement on social media today, stating, “Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat.”
Spectre Divide Combat
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The team at Mountaintop had high hopes after the first week, with Spectre Divide attracting around 400,000 players and reaching a peak concurrent count of approximately 10,000 across all platforms. However, Mitchell noted, “But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game.”
Despite exploring every possible avenue to keep the game alive, including seeking a publisher, additional investment, or an acquisition, Mitchell acknowledged, “In the end, we weren’t able to make it work. The industry is in a tough spot right now.”
Spectre Divide will be taken offline within the next 30 days, and any money spent by players since the Season 1 launch will be refunded.
This announcement contradicts earlier reports from October 2024, where Mitchell confidently stated that “the servers aren’t shutting down, and the updates aren’t going to stop,” adding that Mountaintop had “the funds to support Spectre for a long time.”
IGN’s positive preview of Spectre Divide in August 2024 praised the tactical 3v3 shooter for its innovative Duality system, allowing players to control two characters during matches. However, the game's rapid shutdown follows a series of other unsuccessful live-service games, such as Rocksteady’s Suicide Squad: Kill the Justice League and Sony’s Concord.