Paradox Interactive CEO Admits Mistakes, Highlights Life by You Cancellation
Paradox Interactive's CEO has acknowledged missteps in recent game development, notably the cancellation of the ambitious life simulation title, Life by You. This admission came during the company's recent financial report.
CEO Fredrik Wester Acknowledges Wrong Decisions
While Paradox Interactive enjoyed strong financial results overall, driven by the success of established franchises like Crusader Kings and Europa Universalis, Wester openly admitted to strategic errors. He specifically cited Life by You's cancellation as a key example of a project that didn't meet expectations, despite a significant investment of nearly $20 million.
Life by You Cancellation and Other Setbacks
Life by You, intended as a competitor to the Sims franchise, represented a departure from Paradox's usual strategy game focus. Its June 17th cancellation highlighted the challenges of expanding beyond their core competencies. Further compounding the difficulties were performance issues plaguing Cities: Skylines 2 and repeated delays for Prison Architect 2.
Despite these setbacks, Wester emphasized the strength of Paradox's core game portfolio, pointing to the continued success of titles like Crusader Kings and Stellaris as a solid foundation for the company's future. The acknowledgement of mistakes and the renewed focus on core strengths signal a commitment to providing high-quality gaming experiences for their players.