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Sequel to Plague Inc. Priced at $2.99, a Daring Gamble by Devs

By NoahFeb 10,2025

After Inc., the $2 Plague Inc. Sequel: A Risky, But Potentially Rewarding Venture

After Inc, the Plague Inc Sequel, Priced at $2 in Risky Move for Devs

A Bold Pricing Strategy in a Competitive Market

Ndemic Creations' recent release of After Inc. on November 28, 2024, at a price point of $2, has raised eyebrows. Developer James Vaughn, in an interview with Game File, admitted to reservations about this pricing strategy in a mobile market dominated by free-to-play (F2P) games laden with microtransactions. After Inc., a sequel to the immensely popular Plague Inc., presents a brighter, post-apocalyptic scenario following the Necroa Virus pandemic.

Despite his concerns, Vaughn and his team proceeded, confident in the success of their previous titles. He acknowledged the crucial role of Plague Inc. and Rebel Inc. in attracting players and demonstrating a continued demand for high-quality strategy games on mobile. Without that established player base, he believes even the best game would struggle for visibility.

After Inc, the Plague Inc Sequel, Priced at $2 in Risky Move for Devs

A Commitment to Premium Content

Ndemic Creations has pledged a commitment to premium content without additional costs. The App Store listing explicitly states the absence of consumable microtransactions, promising that expansion packs are "buy once, play forever."

Initial reception has been positive. After Inc. currently holds a strong position in the App Store's Top Paid Games category, and boasts a 4.77-star rating on Google Play. A Steam early access version, titled After Inc. Revival, is slated for release in 2025, expanding the game's reach to PC players.

After Inc, the Plague Inc Sequel, Priced at $2 in Risky Move for Devs

Rebuilding Civilization in a Zombie-Infested World

After Inc. is a 4X grand strategy game blended with simulation elements. Players take on the challenge of rebuilding human society in a post-apocalyptic UK, utilizing salvaged resources from ruins to establish and expand settlements. The gameplay involves constructing essential buildings, managing resources, and ensuring citizen well-being. Players can choose from five leaders (ten on Steam), each with unique abilities.

The looming threat of zombies adds another layer of challenge, requiring players to strategize resource gathering and expansion while fending off these undead hordes. Vaughn's lighthearted comment, "Nothing that can’t be solved with some nails stuck in a cricket bat!" encapsulates the game's blend of strategic depth and playful tone.

After Inc, the Plague Inc Sequel, Priced at $2 in Risky Move for Devs

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