A programmer is recreating Super Mario 64 for the Game Boy Advance. This ambitious project, seemingly impossible given the GBA's inferior hardware compared to the N64, is showing remarkable progress.
Super Mario 64, a 1996 classic and one of Nintendo's most beloved titles, revolutionized the Mario franchise with its groundbreaking 3D gameplay. The original N64 version sold nearly 12 million copies.
Joshua Barretto, a dedicated Super Mario fan, recently released a video showcasing their GBA recreation. Abandoning a direct port due to difficulties, Barretto opted for a complete rebuild. The results are astounding. What began as a rudimentary red triangle in May has transformed into a playable first level within just two months.
GBA Super Mario 64 Progress Update
Barretto's GBA version currently runs at a respectable 20-30 frames per second (FPS), with Mario executing various moves including jumps, somersaults, and crouches. While imperfections remain, the feat is impressive. The project, though early in development, aims for a fully playable game. The team hopes to avoid a cease-and-desist from Nintendo, which has a history of opposing fan projects.
Super Mario 64 has experienced a surge in popularity lately, with modders and dedicated players accomplishing incredible feats. In May, a player completed the game without using the A button to jump—a challenge attempted since the early 2000s, finally achieved after an 86-hour marathon using a rare Wii Virtual Console glitch.
Earlier, another player successfully opened Super Mario 64's infamous, previously unopenable door in the Snow World level without mods, using an elaborate technique. This long-standing mystery had baffled the community for years.