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Josef Fares Reveals Key Details About Split Fiction in Recent Interview

By LaylaMar 19,2025

Josef Fares Reveals Key Details About Split Fiction in Recent Interview

Josef Fares, the visionary behind Hazelight Studios, recently shared exciting details about their upcoming title, Split Fiction, during an interview. Reiterating previous statements, Fares stressed Hazelight's unwavering commitment to a player-first approach, firmly rejecting live-service models and microtransactions. The studio's independence remains paramount, with no plans for an IPO or acquisition by a larger company. Fares stated definitively, "We're not going public. No microtransactions. We focus solely on delivering great gaming experiences."

In a conversation with MinnMax, Fares revealed that Split Fiction's core narrative clocks in at approximately 12-14 hours, mirroring the playtime of their critically acclaimed It Takes Two. However, with optional missions and bonus content, players can anticipate a total playtime of 16-17 hours.

While Hazelight is renowned for its exceptional co-op experiences, Fares hinted at the possibility of venturing into single-player game development in the future. He also revealed that Split Fiction's budget is double that of It Takes Two, yet the studio has opted against post-launch DLC, guaranteeing all features are available from the game's release. Split Fiction launches worldwide on March 6th for PC, PS5, and Xbox Series X|S.

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