EA Restructures BioWare, Focusing Entirely on the Next Mass Effect Game
Electronic Arts (EA) has announced a restructuring of BioWare, the studio behind the Dragon Age and Mass Effect franchises. The restructuring involves reassigning a number of developers to other EA projects and concentrating the studio's resources entirely on its upcoming Mass Effect game.
In a blog post, BioWare general manager Gary McKay explained the decision as a strategic realignment during a period between major development cycles. He stated that the full studio's support isn't currently needed for the Mass Effect project and that many employees have been successfully transitioned to other suitable roles within EA.
While EA hasn't disclosed specific numbers, it's understood that some Dragon Age team members have faced job termination, with the option to apply for other internal positions. This follows previous layoffs in 2023 and several high-profile departures, including the recent announcement of director Corinne Busche's departure.
EA's spokesperson emphasized that the studio now possesses the appropriate staffing for the current phase of Mass Effect development. The upcoming Mass Effect title, announced four years ago, remains in its early stages. BioWare's new strategy involves prioritizing a single game at a time; some developers previously shifted to Dragon Age to complete that project are now returning to the Mass Effect team. Veteran developers Mike Gamble, Preston Watamaniuk, Derek Watts, and Parrish Ley are leading the Mass Effect development.
This restructuring comes on the heels of EA's announcement that Dragon Age: The Veilguard fell short of player expectations by approximately 50%, impacting the company's fiscal year guidance. EA's Q3 earnings call is scheduled for February 4th.