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Squad Busters hits 40M installs, $24M revenue in 30 days

By CarterApr 12,2025

Squad Busters, Supercell's latest MOBA RTS, has achieved over 40 million installs and generated $24 million in net revenue within its first thirty days. The game has been particularly popular in the United States, leading in player numbers, followed by Indonesia, Brazil, Turkey, and South Korea.

Despite these impressive figures, there are signs of concern for Supercell. Since its launch, spending has been declining, and the $24 million in net revenue falls short of the $43 million that Brawl Stars earned in its first month back in 2018. Moreover, Clash Royale amassed over $115 million in its first thirty days in 2016.

Perhaps more concerning is the trend in installs, which peaked at 30 million in the first week but dropped below five million by the end of the thirty-day period.

ytIs the mobile audience experiencing Supercell fatigue? It's clear that Supercell has been seeing diminishing returns, even with a game like Squad Busters, which the company heavily invested in. For perspective, our sister site PocketGamer.biz reports that Honkai Star Rail earned $190 million in its first month, significantly outpacing Supercell's latest offering.

While Squad Busters is undoubtedly a solid game, it firmly fits into the established niche of Supercell's game portfolio. This raises the question of whether there is a growing fatigue among the mobile gaming audience for Supercell's titles. Only time will tell how Squad Busters performs moving forward.

In the meantime, if you're interested in exploring other great games released this year, be sure to check out our list of the best mobile games of 2024 (so far)! Additionally, you can dive into our comprehensive list of the most anticipated mobile games of the year to see what else is on the horizon.

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