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Space Marine 2 developer studio boss prophesies the death of AAA games

By AlexisMar 22,2025

Space Marine 2 developer studio boss prophesies the death of AAA games

Recently, Saber Interactive's head, Matthew Karch, shared his perspective on the future of gaming, predicting the decline of the high-budget AAA model. Karch stated, “I think the era of $200, $300, $400 million AAA games is coming to an end. I don't think it's necessary. And I don't think it's appropriate…I think if anything has contributed to job losses [mass layoffs in the game industry] more than anything else, it's a budget of a few hundred million dollars [for games].”

This sentiment reflects a growing shift in the industry. The term "AAA," once synonymous with high budgets, superior quality, and low risk, is now viewed by some developers as outdated and even detrimental. It's increasingly associated with profit-driven competition that compromises quality and innovation.

Revolution Studios co-founder, Charles Cecil, echoed this sentiment, calling the term "silly and meaningless." He attributed the negative shift in the industry to the massive investments made by major publishers, arguing this led to unintended consequences. He stated, "It's a meaningless and silly term. It's a holdover from a period when things were changing, but not in a positive way." Ubisoft's Skull and Bones, marketed as a "AAAA" title, serves as a prime example of this trend.

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