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17 Year Old Spends $25,000 on Monopoly GO

By MiaJan 05,2025

17 Year Old Spends $25,000 on Monopoly GO

Monopoly GO's Microtransactions: A $25,000 Lesson

A recent incident highlights the financial risks associated with in-app purchases in mobile games. A 17-year-old reportedly spent a staggering $25,000 on the free-to-play game Monopoly GO, revealing the potential for significant, unintended spending through microtransactions.

This isn't an isolated case. Other players have admitted to spending thousands on the game, underscoring the addictive nature of its microtransaction system. One user confessed to spending $1,000 before deleting the app. However, the $25,000 expenditure reported on Reddit far surpasses previous accounts, bringing the issue of excessive in-app spending sharply into focus.

The Reddit post, since removed, detailed 368 individual purchases made by the teenager. Unfortunately, the game's terms of service likely hold the user responsible for these purchases, even if accidental. This situation mirrors the business model of many freemium games, which heavily rely on microtransactions for revenue—a strategy exemplified by Pokemon TCG Pocket's impressive $208 million in first-month revenue.

The Controversy of In-Game Spending

The Monopoly GO incident adds to the ongoing debate surrounding in-game microtransactions. The practice has faced significant criticism, as evidenced by lawsuits against companies like Take-Two Interactive over their microtransaction models in games such as NBA 2K. While this Monopoly GO case is unlikely to result in litigation, it underscores the widespread frustration and financial harm caused by these systems.

The profitability of microtransactions is undeniable; Diablo 4, for example, generated over $150 million in microtransaction revenue. The strategy's effectiveness lies in its ability to encourage smaller, frequent purchases rather than larger, one-time investments. However, this very characteristic contributes to the perception of deceptive practices, leading players to spend far more than they intended.

The likelihood of a refund for the Reddit user appears slim. Their experience serves as a cautionary tale, highlighting the ease with which significant sums can be spent unintentionally within Monopoly GO and similar games.

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