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Larian's CEO: Single-Player Games Thrive if They're Good

By EmeryApr 28,2025

The debate over the vitality of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the creative force behind the critically acclaimed single-player game Baldur's Gate 3, has shared his strong perspective. In a recent post on X/Twitter, Vincke addressed the recurring claim that big single-player games are "dead," stating, "Use your imagination. They're not. They just have to be good."

Vincke's assertion carries weight, given Larian Studios' track record of success with titles like Divinity: Original Sin and Divinity: Original Sin 2, culminating in the triumph of Baldur's Gate 3. His insights, often shared at events like The Game Awards, consistently highlight the importance of passion in game development, respect for both developers and players, and a deep commitment to the quality of the games themselves. His latest comments on the state of single-player games reinforce this philosophy.

The year 2025 has already seen significant success in the single-player genre with Warhorse Studios' Kingdom Come: Deliverance 2. With many months still ahead, there's ample opportunity for other single-player titles to shine.

Larian Studios has made headlines by choosing to step away from the Baldur's Gate series and Dungeons & Dragons to focus on developing a new IP. At this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon hear more about the future of the Baldur's Gate series.

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