自由大戰重新製作:深入研究武器類型
自由大戰重新製作使玩家可以靈活地配備他們選擇的兩種武器,然後再進行操作。有六種不同的武器類型可用,玩家可以製作一個非常適合其首選遊戲風格的角色構建。自由擴展到結合任何武器類型,從而創造出多樣化和戰略性的戰鬥方法。
三種槍支類型和三種近戰武器包括阿森納,每種武器都提供獨特的定製選項。某些武器具有特殊的充電效果,增加了戰術深度。這是每種武器類型及其定義特征的細分:
自由戰爭中的武器類型
通過完成操作或從沃倫(Warren)的紮卡(Zakka)購買新武器。盡管同誌的武器選擇是預先確定的,但玩家可以完全控製附件的武器。武器更換是瞬時的,沒有遊戲內的優勢或頻繁切換的懲罰。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for rapid combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks delivering substantial damage. Well-placed attacks can hit multiple Abductor limbs for amplified damage. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for high damage from a safe distance. |
Assault Weapons | High ammo capacity, making them a primary weapon choice for gun-focused builds. Can be fired while grappled with your Thorne, enabling strategic positioning and long-range attacks. |
Portable Artillery | High single-shot damage with limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with substantial ammo capacity and magazine size. Individual shots have lower damage, but the rapid firing compensates significantly. Reduces movement speed. |
與玩家角色不同,使用槍支武器時配件沒有彈藥限製。這種戰略優勢為戰鬥計劃增加了另一個維度。