自由大战重新制作:深入研究武器类型
自由大战重新制作使玩家可以灵活地配备他们选择的两种武器,然后再进行操作。有六种不同的武器类型可用,玩家可以制作一个非常适合其首选游戏风格的角色构建。自由扩展到结合任何武器类型,从而创造出多样化和战略性的战斗方法。
三种枪支类型和三种近战武器包括阿森纳,每种武器都提供独特的定制选项。某些武器具有特殊的充电效果,增加了战术深度。这是每种武器类型及其定义特征的细分:
自由战争中的武器类型
通过完成操作或从沃伦(Warren)的扎卡(Zakka)购买新武器。尽管同志的武器选择是预先确定的,但玩家可以完全控制附件的武器。武器更换是瞬时的,没有游戏内的优势或频繁切换的惩罚。
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for rapid combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks delivering substantial damage. Well-placed attacks can hit multiple Abductor limbs for amplified damage. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for high damage from a safe distance. |
Assault Weapons | High ammo capacity, making them a primary weapon choice for gun-focused builds. Can be fired while grappled with your Thorne, enabling strategic positioning and long-range attacks. |
Portable Artillery | High single-shot damage with limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with substantial ammo capacity and magazine size. Individual shots have lower damage, but the rapid firing compensates significantly. Reduces movement speed. |
与玩家角色不同,使用枪支武器时配件没有弹药限制。这种战略优势为战斗计划增加了另一个维度。